CodeAndWeb's GameDev Blog page 12/15
Dynamic Content Scaling for Corona SDK
2012-09-06
texturepacker tutorial corona
Use dynamic content scaling in Corona SDK
- How to use the new AutoSD feature
- load the image sheets in CoronaSDK
Using JavaScript to enhance your TexturePacker output format
2012-06-05
texturepacker tutorial exporter
What you are going to learn:
- How to create a new TexturePacker template
- How the folder structure looks like
- include a javascript file to enhance the exporter
Customize PhysicsEditor Exporter
2012-05-30
physicseditor tutorial exporter
What you are going to learn:
- Anatomy of a Custom Shape Exporter
- Add new parameters to existing exporters
- Modify the output format
- Create your own exporter
Getting started with CoronaSDK and PhysicsEditor
2012-05-24
physicseditor corona tutorial
What you are going to learn:
- create different objects
- set physics parameters
- enable fixture based collision handling
Full source code to this example project is available on GitHub
Continue reading...Getting started with TexturePacker and CoronaSDK image sheets
2012-05-09
texturepacker tutorial corona
What you are going to learn:
- Introduction of the new CoronaSDK ImageSheet API
- Using it with TexturePacker 3.0.0
Full source code to this example project is available on GitHub
Continue reading...