CodeAndWeb's GameDev Blog page 11/15

Integrating TexturePacker with Xcode’s Build Rules

2013-02-28 David Hart

Learn how to integrate TexturePacker with Xcode’s Build Rules:

  • benefit from Xcode’s ability to compile several files
  • use .tps files as an integral part of the build process
  • add build rules for each different texture formats
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TexturePacker Extension for ShiVa 3D

2013-02-01 Christian Herzog

This is what you are going to learn:

  • Features of the TexturePacker extension
  • Usage in Shiva3D
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Designing content for the whole iOS family

2012-12-14 Andreas Löw

This is what you are going to learn:

  • difficulties with different screen resolutions
  • Features of the TexturePacker AutoSD feature
  • Using scaling variants for iOS devices
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Dynamic Content Scaling for Corona SDK

2012-09-06 Andreas Löw

Use dynamic content scaling in Corona SDK

  • How to use the new AutoSD feature
  • load the image sheets in CoronaSDK
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Using JavaScript to enhance your TexturePacker output format

2012-06-05 Andreas Löw

What you are going to learn:

  • How to create a new TexturePacker template
  • How the folder structure looks like
  • include a javascript file to enhance the exporter
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